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When I create something like this:
sphere { <0.00, 10.00,-3.00>,2.5
texture { T1}
rotate <-clock*360, 0, 0>
}
The sphere rotates well but he only create one frame, after this create
frames, like in a Fly-By of a Demo, there is 3000 frames, but they are
showed in sequence, not in a serie of photos
There is a way to do a fly-by sequence?
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